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The following is the (decrypted) contents of weapon0.dat.

<bmp_begin>
file(0-99): sprite\sys\weapon0.bmp  w: 48  h: 48  row: 10  col: 10
weapon_hp: 200
weapon_drop_hurt: 35
weapon_hit_sound: data\011.wav
weapon_drop_sound: data\011.wav
weapon_broken_sound: data\094.wav
<bmp_end>

<weapon_strength_list>
   entry: 1 normal 
     dvx: 2  fall: 40  vrest: 10 bdefend: 16  injury: 40
   entry: 2 jump   
     dvx: 7  fall: 70  vrest: 10  bdefend: 16   injury: 40
   entry: 3 run    
     dvx: 10  fall: 70  vrest: 10  bdefend: 16   injury: 50
   entry: 4 dash   
     dvx: 12  fall: 70  vrest: 20  bdefend: 60  injury: 50
<weapon_strength_list_end>


<frame> 0 in_the_sky
   pic: 0  state: 1000  wait: 0  next: 1  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 1 in_the_sky
   pic: 1  state: 1000  wait: 0  next: 2  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 2 in_the_sky
   pic: 2  state: 1000  wait: 0  next: 3  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 3 in_the_sky
   pic: 3  state: 1000  wait: 0  next: 4  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 4 in_the_sky
   pic: 4  state: 1000  wait: 0  next: 5  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 5 in_the_sky
   pic: 5  state: 1000  wait: 0  next: 6  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 6 in_the_sky
   pic: 6  state: 1000  wait: 0  next: 7  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 7 in_the_sky
   pic: 7  state: 1000  wait: 0  next: 8  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 8 in_the_sky
   pic: 8  state: 1000  wait: 0  next: 9  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 9 in_the_sky
   pic: 9  state: 1000  wait: 0  next: 10  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 10 in_the_sky
   pic: 10  state: 1000  wait: 0  next: 11  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 11 in_the_sky
   pic: 11  state: 1000  wait: 0  next: 12  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 12 in_the_sky
   pic: 12  state: 1000  wait: 0  next: 13  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 13 in_the_sky
   pic: 13  state: 1000  wait: 0  next: 14  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 14 in_the_sky
   pic: 14  state: 1000  wait: 0  next: 15  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 15 in_the_sky
   pic: 15  state: 1000  wait: 0  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 20 on_hand
   pic: 20  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 24  y: 40  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 18  y: 4  w: 12  h: 50  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 21 on_hand
   pic: 21  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 17  y: 41  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 23  y: 2  w: 13  h: 23  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 12  y: 26  w: 13  h: 26  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 22 on_hand
   pic: 22  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 12  y: 37  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: -6  y: 36  w: 21  h: 19  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 28  y: 5  w: 14  h: 19  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 10  y: 18  w: 21  h: 22  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 23 on_hand
   pic: 23  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 9  y: 33  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 33  y: 15  w: 13  h: 11  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 5  y: 24  w: 25  h: 11  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: -18  y: 33  w: 31  h: 10  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 24 on_hand
   pic: 24  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 10  y: 29  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: -23  y: 23  w: 70  h: 12  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 25 on_hand
   pic: 25  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 12  y: 23  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: -14  y: 13  w: 38  h: 17  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 22  y: 25  w: 23  h: 16  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 26 on_hand
   pic: 26  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 14  y: 15  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 26  y: 27  w: 16  h: 16  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: -3  y: -1  w: 24  h: 24  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 17  y: 20  w: 16  h: 13  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 27 on_hand
   pic: 27  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 17  y: 13  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 7  y: 3  w: 16  h: 22  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 19  y: 22  w: 15  h: 23  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 28 on_hand
   pic: 28  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 24  y: 11  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 18  y: 2  w: 14  h: 45  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 29 on_hand
   pic: 29  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 29  y: 13  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 24  y: -1  w: 11  h: 28  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 11  y: 25  w: 16  h: 22  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 30 on_hand
   pic: 30  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 36  y: 16  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: -2  y: 34  w: 24  h: 14  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 34  y: -1  w: 23  h: 16  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 18  y: 14  w: 20  h: 20  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 31 on_hand
   pic: 31  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 37  y: 19  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 28  y: 10  w: 32  h: 12  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: -4  y: 21  w: 39  h: 16  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 32 on_hand
   pic: 32  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 37  y: 26  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: -2  y: 23  w: 66  h: 8  
   itr_end:
<frame_end>

<frame> 33 on_hand
   pic: 33  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 38  y: 33  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 3  y: 15  w: 22  h: 16  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 25  y: 27  w: 39  h: 15  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 34 on_hand
   pic: 34  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 34  y: 36  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 32  y: 34  w: 20  h: 18  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 5  y: 5  w: 17  h: 19  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 15  y: 19  w: 20  h: 18  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 35 on_hand
   pic: 35  state: 1001  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 2  x: 29  y: 40  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0 
   wpoint_end:
   itr:
      kind: 5  x: 9  y: 1  w: 14  h: 22  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
   itr:
      kind: 5  x: 19  y: 20  w: 18  h: 32  dvx: 8  fall: 20  bdefend: 16  injury: 789  
   itr_end:
<frame_end>

<frame> 40 throwing
   pic: 0  state: 1002  wait: 0  next: 41  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 85  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 41 throwing
   pic: 1  state: 1002  wait: 0  next: 42  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 42 throwing
   pic: 2  state: 1002  wait: 0  next: 43  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 43 throwing
   pic: 3  state: 1002  wait: 0  next: 44  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 44 throwing
   pic: 4  state: 1002  wait: 0  next: 45  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 45 throwing
   pic: 5  state: 1002  wait: 0  next: 46  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 46 throwing
   pic: 6  state: 1002  wait: 0  next: 47  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 47 throwing
   pic: 7  state: 1002  wait: 0  next: 48  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 48 throwing
   pic: 8  state: 1002  wait: 0  next: 49  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 49 throwing
   pic: 9  state: 1002  wait: 0  next: 50  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 50 throwing
   pic: 10  state: 1002  wait: 0  next: 51  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 51 throwing
   pic: 11  state: 1002  wait: 0  next: 52  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 52 throwing
   pic: 12  state: 1002  wait: 0  next: 53  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 53 throwing
   pic: 13  state: 1002  wait: 0  next: 54  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 54 throwing
   pic: 14  state: 1002  wait: 0  next: 55  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 55 throwing
   pic: 15  state: 1002  wait: 0  next: 40  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 3  y: 4  w: 40  h: 39  dvx: 8  fall: 70  bdefend: 16  injury: 50  
   itr_end:
   bdy:
      kind: 0  x: 3  y: 4  w: 40  h: 39
   bdy_end:
<frame_end>

<frame> 60 on_ground
   pic: 2  state: 1003  wait: 1  next: 61  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\011.wav 
<frame_end>

<frame> 61 on_ground
   pic: 5  state: 1003  wait: 2  next: 62  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 36  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 62 on_ground
   pic: 3  state: 1003  wait: 2  next: 63  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 34  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\011.wav 
<frame_end>

<frame> 63 on_ground
   pic: 5  state: 1003  wait: 1  next: 64  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 35  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 64 on_ground
   pic: 4  state: 1004  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 29  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 1  y: 19  w: 46  h: 15
   bdy_end:
<frame_end>

<frame> 70 just_on_ground
   pic: 2  state: 1003  wait: 1  next: 71  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 40  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\011.wav 
   itr:
      kind: 0  x: 1  y: 19  w: 46  h: 15  dvx: 2  fall: 40  arest: 16  bdefend: 16  
   itr_end:
<frame_end>

<frame> 71 just_on_on_ground
   pic: 5  state: 1003  wait: 2  next: 72  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 36  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 1  y: 19  w: 46  h: 15  dvx: 2  fall: 40  arest: 16  bdefend: 16  
   itr_end:
<frame_end>

<frame> 72 just_on_on_ground
   pic: 3  state: 1003  wait: 2  next: 64  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 34  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\011.wav 
   itr:
      kind: 0  x: 1  y: 19  w: 46  h: 15  dvx: 2  fall: 40  arest: 16  bdefend: 16  
   itr_end:
<frame_end>

<frame> 399 dummy
   pic: 4  state: 0  wait: 0  next: 0  dvx: 0  dvy: 0  dvz: 0  centerx: 24  centery: 29  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 1  y: 19  w: 46  h: 15
   bdy_end:
<frame_end>

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