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This is a complete listing of everything that shows up in Stage 5, based on the information in stage.dat. All distances are in pixels. The distance to the right boundary is in parentheses next to the wave number. The Entity column says what is being spawned. The word "Criminal" means the entity is a tied-up criminal. This color means the entity is a boss. This color means it is a boss, and joins the player's team when it dies. This color means it is a soldier, meaning that it will not respawn once all bosses are dead, even if it has still has lives left. The HP column says how much HP the entity gets (in Normal or Difficult). The Amount column says how many of these entities are created, to be rounded down, where n is the number of fighters on team 1. The Lives column says how many lives the entity has. Finally, the Position column says around where (on the horizontal axis) the entity will spawn; in actuality, it will randomly spawn up to about 300 pixels to the right of this number.


Act 1Edit

Entity HP Amount Lives Position
Wave 1 (900) Criminal Jan500161200
Criminal Monk400161200
Criminal Hunter10016700
Criminal Bandit10016700
Sorcerer10011900
Bandit or Hunter5011900
Sorcerer100n1900
Bandit or Hunter50n1900
Wave 2 (1100) Jan250112000
Monk200112000
Knight200n11500
Wave 3 (1900) Milk45031300
Beer45011300
Bandit or Hunter50121900
Bandit or Hunter50n21900
Milk4500.7n1300
Beer4500.7n1300
Wave 4 (2200) Any hero250212200
Any hero25021-900
Knight200132200
Jack15012-900
Sorcerer1000.6n2-900
Jack1500.5n2-900
Knight2000.4n32200


Act 2Edit

Entity HP Amount Lives Position
Wave 1 (900) Milk45031300
Beer45011300
Justin150112000
Sorcerer100112000
Bandit or Hunter50212000
Justin1501.5n12000
Bandit or Hunter501.5n12000
Sorcerer100n12000
Milk4500.7n1300
Beer4500.7n1300
Wave 2 (1200) Criminal Sorcerer200161300
Criminal Jack300161300
Mark200211200
Knight200211900
Bandit or Hunter50111200
Justin150n11200
Mark2000.5n11200
Knight2000.3n11900
Wave 3 (1700) Milk45021300
Beer45011300
Justin200121700
Justin200111700
Bandit or Hunter50121700
Milk4500.7n1300
Beer4500.7n1300
Wave 4 (2200) Bat750112200
Any hero250212200
Any hero25011-900
Knight200132200
Jack15012-900
Hunter5014-900
Sorcerer1000.6n2-900
Jack1500.5n2-900
Knight2000.4n32200


Act 3Edit

Entity HP Amount Lives Position
Wave 1 (1500) Milk45031300
Beer45011300
Criminal Hunter100161300
Criminal Bandit100161300
Sorcerer100121500
Bandit or Hunter50n21500
Milk4500.7n1300
Beer4500.7n1300
Sorcerer1000.5n21500
Wave 2 (1800) Any hero250121800
Any hero250111800
Knight200131800
Jack15011±1000
Hunter5021±1000
Sorcerer1000.6n1±1000
Jack1500.5n1±1000
Knight2000.4n31800
Wave 3 (2000) Milk45031300
Beer45011300
Sorcerer100122000
Bandit or Hunter50n22000
Milk4500.7n1300
Beer4500.7n1300
Sorcerer1000.5n22000
Wave 4 (2200) LouisEX1000112200
Any hero2501502200
Knight200132200
Jack150150±1000
Hunter50150±1000
Sorcerer1000.6n2±1000
Jack1500.5n2±1000
Knight2000.4n32200


Act 4Edit

Entity HP Amount Lives Position
Wave 1 (1500) Milk45031300
Beer45011300
Criminal Hunter10016900
Criminal Bandit10016900
Sorcerer100121500
Bandit or Hunter50n21500
Milk4500.7n1300
Beer4500.7n1300
Sorcerer1000.5n21500
Wave 2 (1800) Any hero250311800
Knight200111800
Jack15011±1000
Hunter5021±1000
Sorcerer1000.6n1±1000
Jack1500.5n1±1000
Knight2000.4n11800
Any hero2500.2n11800
Wave 3 (2000) Milk45031300
Beer45011300
Sorcerer100122000
Bandit or Hunter50n22000
Milk4500.7n1300
Beer4500.7n1300
Sorcerer1000.5n22000
Wave 4 (2200) Firzen1000112200
Any hero2501502200
Knight200132200
Jack15017±1000
Hunter5017±1000
Sorcerer1000.6n7±1000
Jack1500.5n7±1000
Knight2000.4n32200


Act 5Edit

Entity HP Amount Lives Position
Wave 1 (1500) Milk45031300
Beer45011300
Criminal Hunter10026900
Criminal Bandit10016900
Sorcerer100131500
Bandit or Hunter50n31500
Milk4500.7n1300
Beer4500.7n1300
Sorcerer1000.5n31500
Wave 2 (1800) Any hero250311800
Knight200111800
Jack15011±1000
Hunter5021±1000
Sorcerer1000.6n1±1000
Jack1500.5n1±1000
Knight2000.4n11800
Any hero2500.2n11800
Wave 3 (2000) Milk45031300
Beer45011300
Sorcerer100122000
Bandit or Hunter50n22000
Milk4500.7n1300
Beer4500.7n1300
Sorcerer1000.5n22000
Wave 4 (2200) Julian2500112200
Justin150150±1000
Knight200172200
Jack150113±1000
Hunter5017±1000
Sorcerer1000.6n13±1000
Knight2000.5n132200
Justin1500.4n50±1000
Jack1500.4n7±1000
Any hero2500.2n502200

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