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The following is the (decrypted) contents of jack_ball.dat.

<bmp_begin>
file(0-11): sprite\sys\jack_b.bmp w: 81  h: 82  row: 4  col: 2
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>


<frame> 0 flying
   pic: 0  state: 3000  wait: 1  next: 1  dvx: 14  dvy: 0  centerx: 40  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 22  y: 27  w: 55  h: 27  dvx: 13  dvy: -8   fall: 70  vrest: 10  bdefend: 16  injury: 45
   itr_end:
   bdy:
      kind: 0  x: 22  y: 27  w: 55  h: 27
   bdy_end:
<frame_end>

<frame> 1 flying
   pic: 1  state: 3000  wait: 1  next: 999  dvx: 14  dvy: 0  centerx: 40  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
      kind: 0  x: 22  y: 27  w: 55  h: 27  dvx: 13  dvy: -8   fall: 70  vrest: 10  bdefend: 16  injury: 45
   itr_end:
   bdy:
      kind: 0  x: 22  y: 27  w: 55  h: 27
   bdy_end:
<frame_end>


<frame> 10 hiting
   pic: 4  state: 3001  wait: 1  next: 11  dvx: 0  dvy: 0  centerx: 44  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 11 hiting
   pic: 5  state: 3001  wait: 1  next: 12  dvx: 0  dvy: 0  centerx: 44  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 12 hiting
   pic: 6  state: 3001  wait: 1  next: 13  dvx: 0  dvy: 0  centerx: 44  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 13 hiting
   pic: 7  state: 3001  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 44  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 20 hit
   pic: 4  state: 3002  wait: 1  next: 21  dvx: 0  dvy: 0  centerx: 46  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 21 hit
   pic: 5  state: 3002  wait: 1  next: 22  dvx: 0  dvy: 0  centerx: 46  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 22 hit
   pic: 6  state: 3002  wait: 1  next: 23  dvx: 0  dvy: 0  centerx: 46  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 23 hit
   pic: 7  state: 3002  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 46  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 30 rebounding
   pic: 4  state: 3003  wait: 1  next: 31  dvx: 0  dvy: 0  centerx: 43  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 31 rebounding
   pic: 5  state: 3003  wait: 1  next: 32  dvx: 0  dvy: 0  centerx: 43  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 41  y: 41  action: 0  dvx: 0  dvy: 0  oid: 216  facing: 1
   opoint_end:
<frame_end>

<frame> 32 rebounding
   pic: 6  state: 3003  wait: 1  next: 33  dvx: 0  dvy: 0  centerx: 43  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 33 rebounding
   pic: 7  state: 3003  wait: 1  next: 1000  dvx: 0  dvy: 0  centerx: 43  centery: 41  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>
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