The following is the (decrypted) contents of bat_ball.dat.
<bmp_begin> file(0-11): sprite\sys\bat_ball.bmp w: 129 h: 34 row: 4 col: 2 weapon_hit_sound: data\020.wav weapon_drop_sound: data\020.wav weapon_broken_sound: data\020.wav <bmp_end> <frame> 0 flying pic: 0 state: 3000 wait: 1 next: 1 dvx: 19 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 29 y: 4 w: 98 h: 24 dvx: 15 dvy: -8 fall: 40 vrest: 10 bdefend: 16 injury: 40 itr_end: bdy: kind: 0 x: 29 y: 4 w: 98 h: 24 bdy_end: <frame_end> <frame> 1 flying pic: 1 state: 3000 wait: 1 next: 999 dvx: 19 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 29 y: 4 w: 98 h: 24 dvx: 15 dvy: -8 fall: 40 vrest: 10 bdefend: 16 injury: 40 itr_end: bdy: kind: 0 x: 29 y: 4 w: 98 h: 24 bdy_end: <frame_end> <frame> 2 flying pic: 2 state: 3000 wait: 1 next: 3 dvx: 19 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 29 y: 4 w: 98 h: 24 dvx: 15 dvy: -8 fall: 40 vrest: 10 bdefend: 16 injury: 30 itr_end: bdy: kind: 0 x: 29 y: 4 w: 98 h: 24 bdy_end: <frame_end> <frame> 3 flying pic: 2 state: 3000 wait: 1 next: 2 dvx: 19 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 29 y: 4 w: 98 h: 24 dvx: 15 dvy: -8 fall: 40 vrest: 10 bdefend: 16 injury: 30 itr_end: bdy: kind: 0 x: 29 y: 4 w: 98 h: 24 bdy_end: <frame_end> <frame> 10 hiting pic: 4 state: 3001 wait: 1 next: 11 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 11 hiting pic: 5 state: 3001 wait: 1 next: 12 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 12 hiting pic: 6 state: 3001 wait: 1 next: 13 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 13 hiting pic: 7 state: 3001 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 20 hit pic: 4 state: 3002 wait: 1 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 21 hit pic: 5 state: 3002 wait: 1 next: 22 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 22 hit pic: 6 state: 3002 wait: 1 next: 23 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 23 hit pic: 7 state: 3002 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 30 rebounding pic: 4 state: 3003 wait: 1 next: 31 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 31 rebounding pic: 5 state: 3003 wait: 1 next: 32 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 32 rebounding pic: 6 state: 3003 wait: 1 next: 33 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end> <frame> 33 rebounding pic: 7 state: 3003 wait: 1 next: 1000 dvx: 0 dvy: 0 dvz: 0 centerx: 90 centery: 16 hit_a: 0 hit_d: 0 hit_j: 0 <frame_end>